Introduction to programming
Introduction to programming
We'll learn the basics that are taken for granted in other introductory language courses in order to get a solid foundation to start learning any language. In the second part we will learn the concept of object-oriented programming on which the vast majority of modern programming languages ¿¿are based, both on the client side and on the server side. We will see the concept of class and object, see their need and learn how to use them in a simple and graphical way.
Specific goals | Temary
OBJECTIVES
Understand the concept of programming, know different programming languages and programming technologies
Differences and similarities between different programming languages
Know the basic elements that make up a program
Understand the general structure of any source code
Learn the particular elements that compose the common algorithmic language
Understand the concept of class and object, and learn to focus our code on these new elements
SYLLABUS
1. Common concepts in all languages
1.1. Programming languages
1.2. Generations of programming languages
1.3. Different types of programming languages
1.4. Low or high-level languages
1.5. Object-oriented languages (POO)
1.6. Compiled languages
1.7. Interpreted languages
1.8. Virtual machines
1.9. Web languages
2. Introduction to programming
2.1. Variables
2.2. Conditionals
2.3. Iterations
3. Practical examples
Object-Oriented Programming (OOP)
4.1. Imperative programming, and explanation of the transition to object-oriented
4.2. Object-oriented programming languages
4.3. Elements that compose the class
4.4. Objects, or elements of a class
4.5. Creation of a simple class
4.6. Management of created objects (creation, storage, deletion, and modification of objects)
4.7. Creation of a program that makes use of class
Recommended Prerequisite Courses:
Editions
Fri 31/05/24 (15:00-19:00h)
Fri 07/06/24 (15:00-19:00h)
Fri 14/06/24 (15:00-19:00h)
Cibernàrium-22@
Carrer Roc Boronat, 117 - 127,
BARCELONA
General information
>> In case the format is virtual via streaming, it will be conducted through the free Microsoft Teams platform. Registered individuals will receive the invitation link and access instructions via email before the session begins.
>> Entry to the classroom will not be allowed after 15 minutes once the activity has started.
>> The language in which each session is conducted is specified in the description of each activity.
>> Any of Cibernàrium's training activities may be recorded through an image capture system for subsequent dissemination through a medium or support within the scope of Barcelona Activa's mission to contribute to economic promotion and employment. In the recording process, images of attendees may be captured. Registration for Cibernàrium activities implies authorization for Barcelona Activa to use these images for the aforementioned purpose.
Course ratings
Lesson taught by
TINOCO MARCO